
Assuming you need the same amount of activity on every Bahamut to fill up a certain level group's activity bar, what have you all seen the amount of activity needed to fill up the activity bars? Vincent The Frugal 14:29, (UTC)
In order to get numbers, people will have to notice when activity bars are filled, and make note how much activity was needed to fill it. Considering how bad I am at this, I'm going to assume that I am way off.
#Volcanic age fandom full#
I based the numbers found on the page looking at a couple of non-full activity bars, guessing how full they were, and using math to see how much more was needed to complete the bar.
Oh man, I totally almost called that one. I decided to edit it to say "near death," but otherwise left the entry intact so that the literary reference remains.
Though I have to admit, the Valhalla thing seems pretty cool. Besides, we all know that our characters aren't going to die and stay dead after this fight, it'd be bad marketing if the devs ever decided to end the game p. It's a famous literary reference and people might as well know that there's somewhat of a connection to it.
Nah, we might as well leave it in there. Should the bit about the "death of the main character" be taken out, then? 68.254.168.183 11:21, (UTC) a valhalla-esque place that your character went to after you "died"? Vincent The Frugal 20:26, Ap(UTC) Well, the current last 3 main zones are the Demon Realm, the Undead Realm, and the Underworld. Celesta appears to be healing him as he blacks out. :) Mysterila 20:23, Ap(UTC) All that's happening is that he's going unconscious from the burn or w/e thing he got. Haha, I'm pretty sure that the hero is fine. It would be pretty pointless if you did die, since the game would be over after that, wouldn't it? I got a Volcanic Emerald drop.Īre we sure that the main character dies after the battle? It says that you only WONDER if these will be your final moments. I just finished a Mutt with no under L150's and the only activity bar with any showing was the 150+. Volcanic Gems: the section on level requirements for each gem appears to be wrong. Numbers currently in there are approximations Also need to add how much activity a level group needs to do to fill up their bar.